| File Name: | Depth Based Pixelator – Pixelize Your 3D Scenes |
| Content Source: | https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/depth-based-pixelator-pixelize-your-3d-scenes-324812 |
| Genre / Category: | Game Assets |
| File Size : | 7.2 MB |
| Publisher: | greedjesse |
| Updated and Published: | January 5, 2026 |
Key Features:
- Depth-Based Pixelation: This effect applies pixelation that changes based on the depth of each pixel. Allowing you to have full control over in which depth range the resolution should be.
- Perspective Camera Support: Unlike many pixelation shaders/cameras that work best with orthographic projection, this system is designed specifically for perspective cameras. It pixelates the screen based on depth, making it suitable for immersive 3D games.
- Customizable Depth Mapping: You have full control over how the scene is divided into resolution levels. Adjust depth thresholds to define where the pixelation changes, and specify how many levels you want. This makes the system flexible and easy to adapt to any kind of scene or scale.
- Per-Level Resolution Control: Each depth level can have its own assigned pixel size. You can fine-tune how coarse or fine the pixelation is at each range.
- Native Resolution: This asset supports a full-resolution depth layer, allowing you to render the final depth layer at your scene’s native resolution.
- Resolution Multiply Factor: This variable serves as a global multiplier, allowing you to control the overall scale more conveniently and achieve quick adjustments across all levels.
- Shader Free: Requires no special shaders so you can keep your existing materials.
DOWNLOAD LINK: Depth Based Pixelator – Pixelize Your 3D Scenes v1.2.2
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