| File Name: | Pikuma – Raycasting Engine Programming |
| Content Source: | https://pikuma.com/courses/raycasting-engine-tutorial-algorithm-javascript |
| Genre / Category: | 3D Tutorials |
| File Size : | 3.7 GB |
| Publisher: | pikuma |
| Updated and Published: | January 21, 2026 |
This course will teach you how to create a complete raycasting engine from scratch. We’ll use an algorithm similar to the one used in Wolfenstein 3D. The final project will be coded using both JavaScript and C. It will implement player movement, 2D map view, 3D wall projection, textured walls, sprites, and other optimization techniques.

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